Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Charm, Transmutation |
|---|---|
| Components | Verbal, Hand |
| Casting Time | 1 second |
| Duration | 1 minute |
For more information on the Vitality Reserve Advantage, see this page of the GURPS FAQ.
Battle Transformation [140]
DR 4 [3]
Tough Skin [-40%]
DX+4 [44]
HT+4 [22]
Extra Attack [13.75]
Striking ST 8 [22]
Lifting ST 8 [13.2]
Vitality Reserve 20 [22]
Temporary Disadvantage [-15%]
Berserk (12 or less) [-15]
Battle Rage [+50%]
Magical [-10%]
Spell Components [-20%]
Must say "warrior" in Latin
Must gesture with hands
Level 2-5 [154/168/182/196]
Increase DR by 4 [3]
Increase Vitality Reserve by 10 [11]