Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Transmutation |
|---|---|
| Components | Verbal |
| Casting Time | 1 second |
| Duration | See below |
Note to GMs: Critical failures with this spell have an unpredictable tendency to disintegrate the target.
Vanish [118]
Affliction [18.7]
Advantage [+600%]
Jumper (World) [60]
Interplanar Only [+0%]
Limited Access (Deep Ethereal) [-20%]
Temporary Transport [+0%]
Exoteleport [-50%]
Modified Capacity (Static, 120 lbs.) [+30%]
Extended Duration (Permanent) [+150%]
Neutralize (Magic) used on the spot it vanished from brings it back
Alternate Ability [x1/5]
Affliction [98.5]
Advantage [+800%]
Warp [80]
Exoteleport [-50%]
Modified Capacity (Static, 120 lbs.) [+30%]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Magical [-10%]
Spell Components [-10%]
Must say "disappear" in Latin